To make the most of PeopleSize and anthropometry in your project, it is recommended that you read all the topics
  that
  apply
  to
  your version (some topics and paragraphs apply only to the Professional 
or Projector versions).
Using the program in a design project involves four main steps...
  -  Decide who will use your product - nationalities, genders,
    ages. Most products are used by a subset of the population rather than by  "everyone".
  Discussion
-  Decide what percentage of this user group you are going
    to design for. It is best to see this in terms of who you are going to exclude. This decision depends on the consequences for the   excluded users, set against the costs of including them. This may change as the project develops.
  Discussion
- Visualise your design being used, and then use that visualisation
    in the PeopleSize visual interface. 
- Use the data to make a mockup, adjustable buck or prototype, then conduct a fitting trial. It is a golden rule never to commit to a design without 
  validating data, whatever the source. 
Contents:
 Getting Started -step by step
Getting started - unstructured
Anthropometry
The Data
Percentiles
Settings